Indie developer Frans Wikman releases the demo for his debut game, Rogue Conflict, on Steam.
The game combines traditional wargaming elements with roguelike mechanics and offers a turn-based strategy experience for both seasoned players and newcomers.
Overview of Gameplay
In Rogue Conflict, you play as a general who leads a military force through various missions.
Each mission starts with a classified intelligence report that outlines your primary objectives.
The game structures its gameplay into clear phases:
- Deployment Phase: You strategically position your units on the battlefield.
- Recon Phase: You send out units to uncover enemy ambushes.
- Artillery and Tank Engagement: You use artillery units to provide long-range support while deploying tanks to handle close combat on open terrain.
- Air Support Phase: You call in air support to deliver targeted strikes against enemy positions.
The game offers seven procedurally generated maps that present unique challenges with every playthrough.

Faction System and Strategic Options
Rogue Conflict features three distinct army factions, each designed with its own set of strengths and weaknesses:
- Artillery-Focused Faction: This faction prioritizes long-range bombardment but limits the number of support units.
- Tank-Centric Faction: This faction excels on open terrain and emphasizes direct, forceful engagements, though it may struggle in rugged areas.
- Balanced Faction: This faction combines various combat elements to offer versatility without specializing in one area.
You can choose a faction that best fits your preferred style and adjust your strategy based on the mission objectives and enemy setup.
Progression and Upgrades

After you complete each mission, you earn requisition points (RP). You use RP to upgrade your troops’ abilities and unlock advanced vehicles, equipment, and weaponry.
This system rewards efficient play and strategic decision-making throughout the game.
Developer Background and Visuals
Frans Wikman creates his own original 2D sprite key art, which complements the game’s focus on tactical planning and combat.
He brings a personal touch to the visual style and overall design. The demo lets you evaluate the game’s mechanics and design before its full release.

Rogue Conflict blends traditional wargame elements with roguelike unpredictability. It structures combat in clear phases, offers diverse faction options, and encourages smart resource management.
The demo, now available on Steam, gives you a chance to experience this turn-based strategy roguelike firsthand.
Try the demo on Steam and share your thoughts on how the gameplay and strategic elements perform.