For players seeking a true test of strategic prowess within the sprawling world of Conflict of Nations: World War 3, Dorado Games has announced the return of a highly requested feature: Elite Challenges.
Available now on Steam, these revamped challenges promise to inject a fresh dose of competitive fire into alliance warfare, offering a battleground where skill and tactical depth take center stage.
Elite Challenges are designed as team-based showdowns where alliances clash in a more structured and demanding environment than standard matches. Crucially, these aren’t just any alliance battles.
Dorado Games has implemented key restrictions to ensure a level playing field and emphasize strategic depth. Firstly, participation is limited to players at rank 25 and above, signifying a commitment to experienced commanders.

Secondly, and perhaps most significantly, gold usage is strictly prohibited within these challenges. This immediately shifts the focus away from premium currency advantages and squarely onto strategic planning and in-game execution.
To mark the return, two maps are initially available: the Mediterranean and Antarctica. Adding further nuance to the gameplay, Elite Challenges also feature boosted starting resources and production, along with a delayed tech tree progression (starting on day 10).
These adjustments are designed to encourage larger army compositions and broader utilization of the tech tree, potentially leading to more complex and protracted engagements.
Dorado Games acknowledges that Elite Challenges were previously present in Conflict of Nations, but were sidelined due to logistical complexities as the game’s community expanded. This revival, driven by player feedback and refined systems, suggests a genuine commitment to fostering competitive play.
Mark Abdilla, Monetization Manager at Dorado Games, highlights this point, stating the feature is “an important facet of competitive play” and emphasizes the rarity of games offering “an option to completely restrict the use of premium currency in favor of serious competition.”
This sentiment resonates with players who value skill-based gameplay over pay-to-win mechanics.

Participating in Elite Challenges appears straightforward. Alliance leaders initiate challenges, inviting rival alliances to compete. Upon acceptance, alliance members utilize “Elite Challenge tickets” to join the match.
This ticket system likely adds a layer of weight to participation, encouraging alliances to carefully select their most capable strategists for these high-stakes encounters.
The return of Elite Challenges offers a dedicated space for serious alliance competition within Conflict of Nations: World War 3. By limiting participation to experienced players and eliminating premium currency advantages, Dorado Games is seemingly aiming to cultivate a more skill-focused and strategically rich competitive landscape.
Whether this revitalized feature will fully recapture the community’s competitive spirit remains to be seen, but the initial framework suggests a positive step in that direction.
What are your thoughts on the return of Elite Challenges?
Do you see this as a significant enhancement to the competitive scene in Conflict of Nations: World War 3?
Share your opinions in the comments below.