Diablo 4: Druid Patch Notes 1.1.1 [Details]

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With the unveiling of Patch 1.1.1, Druid enthusiasts can anticipate an array of notable updates and enhancements for this nature-infused class. This latest patch introduces substantial changes to Druid skills, passive abilities, and legendary items, aiming to elevate gameplay mechanics to new heights.

Players who embody the Druid will witness their character’s abilities fortified, empowering them to harness the raw elemental forces of nature with increased efficacy. From adjustments to damage output and resource generation to an overhaul of passive abilities and the introduction of prized legendary items, the Druid class emerges as an even more commanding and enticing choice for adventurers seeking to immerse themselves in the perilous world of Sanctuary.

This report will delve into the intricate details of Diablo 4’s Patch 1.1.1, meticulously unveiling the transformative modifications tailored specifically for the Druid class.

Druid Skills Patch Notes 1.1.1

Skills

  • Earth Spike
    • Spirit gain increased from 11 to 13.
  • Claw
    • Spirit gain increased from 11 to 12.
  • Storm Strike
    • Spirit gain increased from 14 to 15.
  • Wind Shear
    • Spirit gain increased from 13 to 14.
  • Maul
    • Spirit gain increased from 15 to 17.
  • Wolves
    • Passive damage increased from 7.8% to 11%.
    • Active damage increased from 110% to 135%.
  • Enhanced Wolf Pack
    • Damage bonus increased from 20% to 25%.
  • Brutal Wolf Pack
    • Attack Speed bonus increased from 20% to 25%.
  • Ferocious Wolf Pack
    • Fortify amount increased from 5% to 8%.
  • Ravens
    • Passive damage increased from 13% to 20%.
  • Brutal Ravens
    • Additional functionality:
      • Increase the passive damage of Ravens by 40%.
  • Rabies
    • Damage over time increased from 76% to 110%.

Druid Paragon Patch Notes 1.1.1

  • Lightning Resilience Rare Node
    • Maximum Life bonus increased from 4% to 6%.

Druid Legendaries Patch Notes 1.1.1

  • Aspect of Metamorphic Stone
    • Spirit cost reduced from 60 to 50.
    • Damage dealt increased from 80-100% to 100-120%.
  • Aspect of the Alpha
    • Damage increased from 75-100% to 90-115%.
  • Mangled Aspect
    • Resource gain increased from 1 to 3.

Druid Class Mechanic Patch Notes 1.1.1

  • Overload
    • Lucky Hit Chance increased from 20% to 40%.

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